Case study
Client evaluations and published research behind our work. Download the PDFs to share with your team, or request the full Mayo Clinic case study.
Case study
Case study
Research paper
Case study, on request
The same method travels across very different rooms, from a hospital ward to a control room to a depot.
See every industry we build for →Age tech
"I lead a team of passionate changemakers dedicated to creating immersive virtual reality experiences that foster better understanding and improved workplace culture. Our PTR VR experiences aim to reduce discrimination and bias while enhancing empathy and inclusion."
Leonie Sanderson
Co-founder, People Tech Revolution; finalist, Women in Technology Lifting Communities Award 2024. WiT 2024 award finalists (archived)
Universities, TAFEs, schools and training providers. Nursing and allied health, trades, teacher education and work readiness.
Clinical teams practising the conversations that are hard to rehearse any other way, in rooms that look like their own.
Frontline public sector staff: counter services, home visits, tribunals and briefings.
FIFO and site-based crews. Control rooms, pit and plant, and the conversations that happen back at camp.
Any organisation where the difficult moment is a conversation: feedback, escalation, and the things people avoid saying.
Drivers and depot crews. A smaller part of the delivered work so far, built around incident and wellbeing conversations.
Airline and airport crews practise the passenger moments that escalate: airline and airport frontline teams.
Youth justice, mentoring and community services. Built on one deep program rather than a broad portfolio.
Support workers and clinicians practising the conversations that carry the most dignity.
Disability support teams practise the conversations that keep people safe and respected: NDIS support workers and US direct support teams.
Programs built with and for organisations, in the rooms their people actually work in.
See every case study → · Who we work with → · Evidence for innovation teams →
Ready-to-run immersive modules, built once and used across many organisations.
Conversational systems people can practise with, and digital twins that answer for an organisation.
A working experience built in roughly two business days to eight working weeks.
Moments from PTR scenarios and practice partner work.
See a result here that matches what your team needs?
The same method travels across very different rooms, from a hospital ward to a control room to a depot.
See every industry we build for →Age tech
"I lead a team of passionate changemakers dedicated to creating immersive virtual reality experiences that foster better understanding and improved workplace culture. Our PTR VR experiences aim to reduce discrimination and bias while enhancing empathy and inclusion."
Leonie Sanderson
Co-founder, People Tech Revolution; finalist, Women in Technology Lifting Communities Award 2024. WiT 2024 award finalists (archived)
Universities, TAFEs, schools and training providers. Nursing and allied health, trades, teacher education and work readiness.
Clinical teams practising the conversations that are hard to rehearse any other way, in rooms that look like their own.
Frontline public sector staff: counter services, home visits, tribunals and briefings.
FIFO and site-based crews. Control rooms, pit and plant, and the conversations that happen back at camp.
Any organisation where the difficult moment is a conversation: feedback, escalation, and the things people avoid saying.
Drivers and depot crews. A smaller part of the delivered work so far, built around incident and wellbeing conversations.
Airline and airport crews practise the passenger moments that escalate: airline and airport frontline teams.
Youth justice, mentoring and community services. Built on one deep program rather than a broad portfolio.
Support workers and clinicians practising the conversations that carry the most dignity.
Disability support teams practise the conversations that keep people safe and respected: NDIS support workers and US direct support teams.
Programs built with and for organisations, in the rooms their people actually work in.
See every case study → · Who we work with → · Evidence for innovation teams →
Ready-to-run immersive modules, built once and used across many organisations.
Conversational systems people can practise with, and digital twins that answer for an organisation.
A working experience built in roughly two business days to eight working weeks.
Moments from PTR scenarios and practice partner work.
See a result here that matches what your team needs?