Fast Builds

Event experiences and activations

Run as a live session, an immersive build becomes part of a workshop, conference slot or scheduled activation. A facilitator sets the pace as the group moves through it together.

PTR Immersive Mirror Conference Demo
A conversation inside the headset.
Key takeaway

Choose a live session when the discussion matters as much as the experience, and a standing installation when drop-in access matters more.

In a live Fast Build session, participants still practise under pressure in a safe environment and make their own choices.

In February 2024, PTR and Utano Global delivered a two-day immersive VR training pilot for Etihad Airways cabin crew using content from the PTR Library. The scheduled workshop paired VR modules with facilitated discussion sessions instead of running as a self-serve booth.

A facilitator fits a VR headset onto a participant wearing an Etihad visitor pass, part of PTR's immersive training workshop with Etihad Airways in February 2024.
Etihad Airways workshop session, February 2024.
36

participants over 2 days, February 2024, Etihad Airways with Utano Global, combining VR modules with facilitated discussion. Full case study

A live session puts the technology and group discussion together in the room, as they were across the Etihad workshop's two days.

A facilitator can set the pace and adapt the session to the group. That requires staff time and a scheduled place in the program, while a self-serve installation can remain available to people passing by.

A ring of people stands in a dark room facing a cluster of glowing panels and one bright shape at the centre.
A group gathered around one bright thing.

The room around it

One thing in the middle, and everyone facing it.

An activation works because a group is pointed at the same thing at the same time. People who would never book themselves into a session will stand and watch someone else go first, and the discussion starts before their own turn does.

The facilitator is what separates that from a machine switched on in a foyer: the pace changes with the group, and the conversation is treated as part of the session rather than something that happens afterwards.

To see the other Fast Builds capabilities, visit the Fast Builds overview page. If you would like to talk through an event or activation, the Contact Form is one tap away in the site menu, and in the footer of every page.

Planning an event or activation?

Open the contact form

Room-frame practice scenes

A facilitator guides two participants. A rapid prototyping scenario for fast builds, from idea to working product.
A facilitator guides two participants.
Two people discuss an immersive station. A rapid prototyping scenario for fast builds, from idea to working product.
Two people discuss an immersive station.
A visitor moves beside a coloured mirror. A rapid prototyping scenario for fast builds, from idea to working product.
A visitor moves beside a coloured mirror.
Three people rotate between session zones. A rapid prototyping scenario for fast builds, from idea to working product.
Three people rotate between session zones.
Two participants mirror a workshop gesture. A rapid prototyping scenario for fast builds, from idea to working product.
Two participants mirror a workshop gesture.
Two staff reposition event floor barriers. A rapid prototyping scenario for fast builds, from idea to working product.
Two staff reposition event floor barriers.

Through the headset

A facilitator sets the pace as the group moves through it together.

Meeting a character inside the headset. A first person rapid prototyping scenario for event experiences and activations, seen through the headset.
Meeting a character inside the headset.
A facilitator stands beside a floor marker. A first person rapid prototyping scenario for event experiences and activations, seen through the headset.
A facilitator stands beside a floor marker.
Two participants move around light. A first person rapid prototyping scenario for event experiences and activations, seen through the headset.
Two participants move around light.
A participant follows a lit pathway. A first person rapid prototyping scenario for event experiences and activations, seen through the headset.
A participant follows a lit pathway.

Public places alive with colour

Colour light across stone vaults. A rapid prototyping scenario for fast builds, from idea to working product.
Colour light across stone vaults.
A dusk square blooms with colour. A rapid prototyping scenario for fast builds, from idea to working product.
A dusk square blooms with colour.

Festivals and public spaces in colour

Colour pools fill a dusk square. A rapid prototyping scenario for fast builds, from idea to working product.
Colour pools fill a dusk square.
Colour discs follow fountain arcs. A rapid prototyping scenario for fast builds, from idea to working product.
Colour discs follow fountain arcs.
Colour balloons drift among lemon trees. A rapid prototyping scenario for fast builds, from idea to working product.
Colour balloons drift among lemon trees.
Colour columns fill a warehouse space. A rapid prototyping scenario for fast builds, from idea to working product.
Colour columns fill a warehouse space.
An orchard blooms with colour. A rapid prototyping scenario for fast builds, from idea to working product.
An orchard blooms with colour.
Colour planes extend a harbour sculpture. A rapid prototyping scenario for fast builds, from idea to working product.
Colour planes extend a harbour sculpture.
LABS DEMOS

Try what we're building.

Explore working demonstrations of immersive training, XR, AI and interactive experiences for healthcare, education, government and enterprise.

Explore Labs Demos ↗
The PRACTICE lane on PTR Labs Demos: three of its roleplay characters shown one after another in cinematic office settings, a golden-hour boardroom, a customer lounge and a dusk meeting room
PRACTICE
The PLAY lane on PTR Labs Demos: a slow moving view through three environments from the 360 Immersive Experience, a museum hall, a hospital room and a modern waterfront, animated from the experience's real 360 scenes
PLAY
The CREATE lane on PTR Labs Demos: a chibi character modelled on PTR's co-founder runs toward the camera through Scope Creep Sprint's world, leaping an office chair and a jammed printer
CREATE
The CONNECT lane: a six-person video call grid bringing a distributed organisation together, among them a woman using a wheelchair and a man dialling in from a greenhouse
CONNECT
The CONSULT lane: Simon leads an adaptive AI consultation, talking a client through a tailored recommendation shown on a tablet between them
CONSULT
The COLLABORATE lane: Leonie leads a co-design workshop at a whiteboard, mapping ideas with sticky notes while the group gathers around her
COLLABORATE
AI STUDIO DEMOS

Build and manage AI for your organisation.

See applied AI in action. Explore demos of digital twins, adaptive AI consultation and collaborative AI tools.

Explore AI Studio Demos ↗
WHAT CLIENTS SAY
Keia Hobbs, MD
PTR demonstrated a profound understanding of the intricacies of human behaviour, crucial in crafting meaningful and impactful experiences. I wholeheartedly endorse PTR and their commitment to creating impactful experiences.
Keia Hobbs, MD
Assistant Dean of Graduate Medical Education, University of Illinois Chicago
Martine McCash
Over the past six months, XRHealth Australia has worked closely with People Tech Revolution to co-design innovative immersive applications... supporting workplace mental health and recovery in the transport industry. Simon and his team have been exceptional collaborators: creative, responsive and genuinely committed to human-centred design. Their ability to understand clinical and operational needs and translate complex ideas into safe, realistic VR environments has made the partnership both productive and enjoyable. Together, we are developing practical, evidence-informed tools that build confidence, resilience and coping strategies through structured, real-world scenarios. I highly recommend People Tech Revolution as a trusted technology partner.
Martine McCash
Vice President - Services, XRHealth Australia
Sally Wagnon
From the initial concept discussions to the final execution, PTR demonstrated a commitment to guiding us through what was completely new territory. Their approach was structured and transparent and they always let us know what was achievable given the timeframe and budget.
Sally Wagnon
Senior Campaign Manager, 89 Degrees East
Nic Barry
I don't think role plays will ever cut it again in this space. Participants are able to empathise and discuss the experiences... with detail that just wouldn't be possible without actually experiencing it themselves.
Nic Barry
Digital Learning & Organisational Capability, Domain Group
Rhonda Brighton-Hall
They jump back, step away, they gasp, they try to find their voice, they ask to be included and when dismissed, they physically shrink. And when they can't do any of those things, the learning sticks and the real conversations begin.
Rhonda Brighton-Hall
CEO, MWAH - Making Work Human Again
Sean Hunter
Working with the PTR team has been great and I look forward to continuing the relationship and developing more VR training.
Sean Hunter
Director of Systems Transformation, Mater and Mater Education
Christine Mudavanhu
We work together with People Tech Revolution to codesign experiences and we are both committed to creating psychologically safe environments and workspaces.
Christine Mudavanhu
Founder and Principal Consultant, Utano Global
SWGJ Program Lead
VR will be a game changer, helping us create ongoing opportunities for deliberate and safe practice following the live workshop experience.
SWGJ Program Lead
Speaking with Good Judgement Program Lead, Mater Education
Built with organisations around the world.
Amazon Abinbev Domain Group Nsw Police Force State Farm Uic Austrade Colorado College Douglas Partners Htc Lake Michigan College Montana State University Optus Accelerator Enterprising Women Procter Gamble Games Done Legit Central Coast Council Thales Valdosta State University Advance Queensland Salesforce Amazon Abinbev Domain Group Nsw Police Force State Farm Uic Austrade Colorado College Douglas Partners Htc Lake Michigan College Montana State University Optus Accelerator Enterprising Women Procter Gamble Games Done Legit Central Coast Council Thales Valdosta State University Advance Queensland Salesforce
Exxonmobil Google Cornell University Royal Australian Navy Gsk Jpmorgan Booz Allen Coachella Georgian College King Wood Mallesons Macquarie Johns Hopkins University Ntuc Income Pomfret School Qut Pwc Servicenow University Of Colorado Watermark Telstra Foundation Enterprising Me Exxonmobil Google Cornell University Royal Australian Navy Gsk Jpmorgan Booz Allen Coachella Georgian College King Wood Mallesons Macquarie Johns Hopkins University Ntuc Income Pomfret School Qut Pwc Servicenow University Of Colorado Watermark Telstra Foundation Enterprising Me
Mayo Clinic Etihad Airways Commonwealth Bank Mater Viacom Cbs University Of Illinois Bcg Charles Darwin University Ibm Nyc Department Of Education Mcci Intel Nsw Family Community Services Port Macquarie Hastings Council Queensland Government Singularity University Southern New Hampshire University University Of Twente Woodside 89 Degrees East Mayo Clinic Etihad Airways Commonwealth Bank Mater Viacom Cbs University Of Illinois Bcg Charles Darwin University Ibm Nyc Department Of Education Mcci Intel Nsw Family Community Services Port Macquarie Hastings Council Queensland Government Singularity University Southern New Hampshire University University Of Twente Woodside 89 Degrees East
Simon Lowe in conversation, hands raised mid-sentence in an armchair
Didymo

Talk to Us.

Schedule an Intro Call