XR / PTR VR Library

Finding Common Ground

A two-part VR title about discrimination in a customer-facing workplace, and what a team is expected to do about it. Built from a real incident, with a world-leading Australian bank.

Across the counter, a reply still to choose.
Answering a customer across the counter.
Answering a customer across the counter.

First you feel it. Then you decide what the team does.

Part one gives you the discrimination first-hand, from the side of the person it lands on, in the kind of exchange that happens at a counter or a desk every day.

Part two hands you the proactive behaviour a team is expected to show, and lets you practise it before a real customer is standing there.

What changes for your organisation

A policy tells staff what the standard is. This title lets a whole team rehearse meeting it, in the same exchange, and talk about it afterwards.

A team leader discusses an escalation with a colleague in an office.
The handover where the team decides next steps.

Expected behaviour becomes practised behaviour

Customer-facing teams carry the organisation's standard in every exchange. Finding Common Ground makes that standard something people have done, in the headset, rather than something they have read.

The debrief afterwards is where the team agrees what it will do the next time.

One exchange, told in two parts

The scenes follow an exchange that actually happened, reshaped so a learner can stand inside it and then choose what to do.

A retail customer waits for a reply across a counter, seen through the headset.
Part one: the exchange, from the side it lands on.
A duty manager listens to a retail customer on a shop floor.
Part two: the response a team is expected to give, practised.
"For instance, our simulations allow users to experience what it feels like to be discriminated against, to navigate life in a wheelchair, or to practice de-escalation techniques in response to microaggressions."

Simon Lowe, PTR's CEO, mid-sentence at a lectern.Simon Lowe
CEO, People Tech Revolution. The Cusp of a Revolution, Global Best Practice Group, October 2024

How a session runs

Each part runs between 4 and 10 minutes, and PTR delivers Library sessions with a facilitated group debrief. Some features need an internet connection; the Library collects no personal data, though it may collect app-improvement and analytics data.

A facilitator briefs two participants in a workshop room.
The briefing, before the headset goes on.
Participants swap positions during a staged roleplay.
Swapping sides, so both parts get felt.
Three people compare the choices they made in a VR scenario.
Comparing choices in the debrief.

Built with an Australian bank

Finding Common Ground was designed in collaboration with a world-leading Australian bank, based on a real-life experience of discrimination. PTR's published materials describe the partner only in those terms.

A front-desk supervisor helps an older guest at a hotel reception.
The same kind of front desk exchange.

A real incident, kept real

The bank brought the incident; PTR brought the build. Keeping the exchange close to what happened is what makes the practice transfer to a real counter.

Like Everyday Inclusion and Speak to Me Normally, the title was originally created with Equal Reality, a subsidiary of People Tech Revolution, and now sits within the PTR VR Library.

Where the same exchange happens

A shop floor, a collection counter, a contact centre: customer-facing work puts the same moment in front of different people. These are the rooms PTR builds it in.

A young retail worker wearing the headset stands in a shop aisle as an older customer stands close, complaining.
A shop aisle, mid-complaint.
A store manager serves a customer from behind a click-and-collect counter.
A collection counter.
A team leader runs a short huddle in a contact centre.
A contact-centre huddle, where the standard gets set.

The rest of the Library

The other Library titles, each built for one conversation, and the PTR pages that put them to work.

Want to bring Finding Common Ground to your own team?

Open the contact form

Sources

Each source, linked to the original.

Two people rehearse a standing workplace conversation.

The Cusp of a Revolution

Global Best Practice Group, October 2024

The interview the quote above comes from, where Simon Lowe describes what PTR's simulations let people feel.

An observer and a participant share a perspective-taking room.

Everyday Inclusion: built with Cornell University

People Tech Revolution

How PTR delivers Library titles with clients, including the Etihad Airways and Metro Trains programs.

LABS DEMOS

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Explore working demonstrations of immersive training, XR, AI and interactive experiences for healthcare, education, government and enterprise.

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The PRACTICE lane on PTR Labs Demos: three of its roleplay characters shown one after another in cinematic office settings, a golden-hour boardroom, a customer lounge and a dusk meeting room
PRACTICE
The PLAY lane on PTR Labs Demos: a slow moving view through three environments from the 360 Immersive Experience, a museum hall, a hospital room and a modern waterfront, animated from the experience's real 360 scenes
PLAY
The CREATE lane on PTR Labs Demos: a chibi character modelled on PTR's co-founder runs toward the camera through Scope Creep Sprint's world, leaping an office chair and a jammed printer
CREATE
The CONNECT lane: a six-person video call grid bringing a distributed organisation together, among them a woman using a wheelchair and a man dialling in from a greenhouse
CONNECT
The CONSULT lane: Simon leads an adaptive AI consultation, talking a client through a tailored recommendation shown on a tablet between them
CONSULT
The COLLABORATE lane: Leonie leads a co-design workshop at a whiteboard, mapping ideas with sticky notes while the group gathers around her
COLLABORATE
AI STUDIO DEMOS

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See applied AI in action. Explore demos of digital twins, adaptive AI consultation and collaborative AI tools.

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WHAT CLIENTS SAY
Keia Hobbs, MD
PTR demonstrated a profound understanding of the intricacies of human behaviour, crucial in crafting meaningful and impactful experiences. I wholeheartedly endorse PTR and their commitment to creating impactful experiences.
Keia Hobbs, MD
Assistant Dean of Graduate Medical Education, University of Illinois Chicago
Martine McCash
Over the past six months, XRHealth Australia has worked closely with People Tech Revolution to co-design innovative immersive applications... supporting workplace mental health and recovery in the transport industry. Simon and his team have been exceptional collaborators: creative, responsive and genuinely committed to human-centred design. Their ability to understand clinical and operational needs and translate complex ideas into safe, realistic VR environments has made the partnership both productive and enjoyable. Together, we are developing practical, evidence-informed tools that build confidence, resilience and coping strategies through structured, real-world scenarios. I highly recommend People Tech Revolution as a trusted technology partner.
Martine McCash
Vice President - Services, XRHealth Australia
Sally Wagnon
From the initial concept discussions to the final execution, PTR demonstrated a commitment to guiding us through what was completely new territory. Their approach was structured and transparent and they always let us know what was achievable given the timeframe and budget.
Sally Wagnon
Senior Campaign Manager, 89 Degrees East
Nic Barry
I don't think role plays will ever cut it again in this space. Participants are able to empathise and discuss the experiences... with detail that just wouldn't be possible without actually experiencing it themselves.
Nic Barry
Digital Learning & Organisational Capability, Domain Group
Rhonda Brighton-Hall
They jump back, step away, they gasp, they try to find their voice, they ask to be included and when dismissed, they physically shrink. And when they can't do any of those things, the learning sticks and the real conversations begin.
Rhonda Brighton-Hall
CEO, MWAH - Making Work Human Again
Sean Hunter
Working with the PTR team has been great and I look forward to continuing the relationship and developing more VR training.
Sean Hunter
Director of Systems Transformation, Mater and Mater Education
Christine Mudavanhu
We work together with People Tech Revolution to codesign experiences and we are both committed to creating psychologically safe environments and workspaces.
Christine Mudavanhu
Founder and Principal Consultant, Utano Global
SWGJ Program Lead
VR will be a game changer, helping us create ongoing opportunities for deliberate and safe practice following the live workshop experience.
SWGJ Program Lead
Speaking with Good Judgement Program Lead, Mater Education
Built with organisations around the world.
Amazon Abinbev Domain Group Nsw Police Force State Farm Uic Austrade Colorado College Douglas Partners Htc Lake Michigan College Montana State University Optus Accelerator Enterprising Women Procter Gamble Games Done Legit Central Coast Council Thales Valdosta State University Advance Queensland Salesforce Amazon Abinbev Domain Group Nsw Police Force State Farm Uic Austrade Colorado College Douglas Partners Htc Lake Michigan College Montana State University Optus Accelerator Enterprising Women Procter Gamble Games Done Legit Central Coast Council Thales Valdosta State University Advance Queensland Salesforce
Exxonmobil Google Cornell University Royal Australian Navy Gsk Jpmorgan Booz Allen Coachella Georgian College King Wood Mallesons Macquarie Johns Hopkins University Ntuc Income Pomfret School Qut Pwc Servicenow University Of Colorado Watermark Telstra Foundation Enterprising Me Exxonmobil Google Cornell University Royal Australian Navy Gsk Jpmorgan Booz Allen Coachella Georgian College King Wood Mallesons Macquarie Johns Hopkins University Ntuc Income Pomfret School Qut Pwc Servicenow University Of Colorado Watermark Telstra Foundation Enterprising Me
Mayo Clinic Etihad Airways Commonwealth Bank Mater Viacom Cbs University Of Illinois Bcg Charles Darwin University Ibm Nyc Department Of Education Mcci Intel Nsw Family Community Services Port Macquarie Hastings Council Queensland Government Singularity University Southern New Hampshire University University Of Twente Woodside 89 Degrees East Mayo Clinic Etihad Airways Commonwealth Bank Mater Viacom Cbs University Of Illinois Bcg Charles Darwin University Ibm Nyc Department Of Education Mcci Intel Nsw Family Community Services Port Macquarie Hastings Council Queensland Government Singularity University Southern New Hampshire University University Of Twente Woodside 89 Degrees East
Simon Lowe in conversation, hands raised mid-sentence in an armchair
Didymo

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