Our Work / Research & Evidence
Two peer-reviewed papers examine the same VR diversity, equity and inclusion training, built by People Tech Revolution and offered to 1,149 eligible Mayo Clinic nurse and social worker leaders.
People Tech Revolution built the training through Equal Reality, a subsidiary of People Tech Revolution. JONA states that the VR developers were contracted from outside Mayo Clinic, through Equal Reality, and Social Science & Medicine states the module "was created in partnership with Equal Reality."
The authors are Mayo Clinic researchers. Both papers name Equal Reality, a subsidiary of People Tech Revolution, as the outside developer of the VR program, which People Tech Revolution built.
Scenarios were co-designed with nursing staff who had lived experience of workplace racism and microaggressions, many of whom identify as Black, Indigenous or people of colour, working with People Tech Revolution's developers.
Four VR situations were built around two settings, a staff breakroom and a patient room, each pairing an embodiment component (the participant experiences bias as a Black nurse avatar) with a rehearsal component (the participant practises responding as themselves).
Delivery was synchronous and virtual: 100 VR headsets were distributed, and 28 two-hour class sessions ran over 4 months, combining VR immersion with small-group debriefing led by trained facilitators.
Want training like this for your own nursing leaders?
Of 1,131 leaders who attended, 593 (52.4%) completed the post-class education survey. A separate program evaluation was completed by 366 nurse leaders.
agreed or strongly agreed they achieved the learning objectives
agreed the debrief was effective
rated the overall activity "very good" or "excellent"
felt the VR simulation was valuable to their professional growth
The lower 61.1% figure is the more mixed result; the authors suggest technical issues, discomfort with the content, or the class's mandatory nature as possible reasons.
A separate, randomised program evaluation found 89.2% would repeat it, but fewer felt the simulation represented real people (66.3%) or that the avatar felt like them (55.8%).
A quasi-experimental trial: 841 of the 1,149 eligible leaders completed a baseline survey and were assigned to intervention or a control group. The comparison below was measured in the week after the class, against controls who had not yet trained.
the intervention group's increase in empathic feeling and expression, relative to a control group
the intervention group's increase in upstander-behaviour predictors, relative to controls
6 to 8 months later, the same measures (except empathic awareness, which never changed significantly) remained significantly higher than the sample's baseline. There was no longer a control group for comparison.
The authors describe this durability as one of the study's most notable findings.
Both papers flag real constraints on what the results can support.
The Social Science & Medicine authors write that 176 of 841 baseline participants were not randomised. There was no control group at the 6 to 8 month mark.
The sample was mostly white (about 94-95%) and female (about 89-90%), reflecting who held these leadership roles at Mayo Clinic at the time.
The JONA authors add that the fully virtual, COVID-era format limited in-person technical support, and that scope was limited to racial DEI because that was what its funding targeted.
Both papers study the same four-scenario VR module, offered to 1,149 eligible leaders, of whom 1,131 attended, across 3 major campuses and 4 regions of Mayo Clinic's network (Southwest, Midwest, Southeast United States).
Corridors, wards and consult rooms: the everyday settings the module recreated for the cohort. Each room is entered through a headset; the XR overview shows how PTR builds and runs sessions like these.
"As organizations tighten budgets and adapt to remote workforces, VR offers scalability, efficiency, and deep behavioural impact. Beyond training technical skills, it enables leadership, resilience, de-escalation techniques, and inclusive decision-making, all essential for thriving in today's workplace."
Simon Lowe
CEO, People Tech Revolution. Forbes, 13 June 2025
Want training like this for your own nursing leaders?
Full citations, DOIs and the papers themselves.

Funded internally by Mayo Clinic. Describes the program's rollout and participant-reported evaluation.

Quasi-experimental controlled trial of the same program, offered to 1,149 eligible leaders, comparing an intervention group against a control group.
Our Work / Research & Evidence
Two peer-reviewed papers examine the same VR diversity, equity and inclusion training, built by People Tech Revolution and offered to 1,149 eligible Mayo Clinic nurse and social worker leaders.
People Tech Revolution built the training through Equal Reality, a subsidiary of People Tech Revolution. JONA states that the VR developers were contracted from outside Mayo Clinic, through Equal Reality, and Social Science & Medicine states the module "was created in partnership with Equal Reality."
The authors are Mayo Clinic researchers. Both papers name Equal Reality, a subsidiary of People Tech Revolution, as the outside developer of the VR program, which People Tech Revolution built.
Scenarios were co-designed with nursing staff who had lived experience of workplace racism and microaggressions, many of whom identify as Black, Indigenous or people of colour, working with People Tech Revolution's developers.
Four VR situations were built around two settings, a staff breakroom and a patient room, each pairing an embodiment component (the participant experiences bias as a Black nurse avatar) with a rehearsal component (the participant practises responding as themselves).
Delivery was synchronous and virtual: 100 VR headsets were distributed, and 28 two-hour class sessions ran over 4 months, combining VR immersion with small-group debriefing led by trained facilitators.
Want training like this for your own nursing leaders?
Of 1,131 leaders who attended, 593 (52.4%) completed the post-class education survey. A separate program evaluation was completed by 366 nurse leaders.
agreed or strongly agreed they achieved the learning objectives
agreed the debrief was effective
rated the overall activity "very good" or "excellent"
felt the VR simulation was valuable to their professional growth
The lower 61.1% figure is the more mixed result; the authors suggest technical issues, discomfort with the content, or the class's mandatory nature as possible reasons.
A separate, randomised program evaluation found 89.2% would repeat it, but fewer felt the simulation represented real people (66.3%) or that the avatar felt like them (55.8%).
A quasi-experimental trial: 841 of the 1,149 eligible leaders completed a baseline survey and were assigned to intervention or a control group. The comparison below was measured in the week after the class, against controls who had not yet trained.
the intervention group's increase in empathic feeling and expression, relative to a control group
the intervention group's increase in upstander-behaviour predictors, relative to controls
6 to 8 months later, the same measures (except empathic awareness, which never changed significantly) remained significantly higher than the sample's baseline. There was no longer a control group for comparison.
The authors describe this durability as one of the study's most notable findings.
Both papers flag real constraints on what the results can support.
The Social Science & Medicine authors write that 176 of 841 baseline participants were not randomised. There was no control group at the 6 to 8 month mark.
The sample was mostly white (about 94-95%) and female (about 89-90%), reflecting who held these leadership roles at Mayo Clinic at the time.
The JONA authors add that the fully virtual, COVID-era format limited in-person technical support, and that scope was limited to racial DEI because that was what its funding targeted.
Both papers study the same four-scenario VR module, offered to 1,149 eligible leaders, of whom 1,131 attended, across 3 major campuses and 4 regions of Mayo Clinic's network (Southwest, Midwest, Southeast United States).
Corridors, wards and consult rooms: the everyday settings the module recreated for the cohort. Each room is entered through a headset; the XR overview shows how PTR builds and runs sessions like these.
"As organizations tighten budgets and adapt to remote workforces, VR offers scalability, efficiency, and deep behavioural impact. Beyond training technical skills, it enables leadership, resilience, de-escalation techniques, and inclusive decision-making, all essential for thriving in today's workplace."
Simon Lowe
CEO, People Tech Revolution. Forbes, 13 June 2025
Want training like this for your own nursing leaders?
Full citations, DOIs and the papers themselves.

Funded internally by Mayo Clinic. Describes the program's rollout and participant-reported evaluation.

Quasi-experimental controlled trial of the same program, offered to 1,149 eligible leaders, comparing an intervention group against a control group.