A New York classroom that became a kitchen, and a Cornell module that lets a campus feel bias rather than read about it.
Both programs started with the same problem: a lesson that stayed on the slide.
Cook It turns nutrition into cooking. Everyday Inclusion turns a policy into a moment you stand inside. Neither asks a student to imagine it.
FoodStream Network
A VR cooking game for New York City schools, built with FoodStream Network so students learn food and nutrition by cooking it.
Many of the students come from migrant backgrounds, and food education that arrives as a worksheet feels a long way from their own kitchens.
In one classroom sample, 9 of 12 students chose to take part, and FoodStream Network recorded the result in its own case study.
Shaping, measuring and plating: the steps of a recipe, each one a hand movement the student makes.
"Whether it's preparing teachers to manage disruptive classrooms or training doctors to handle medical emergencies, VR offers a safe space to practice and refine skills."
Simon Lowe
CEO, People Tech Revolution. Global Best Practice Group, AI Revolution
Cornell University
A three-part VR title on unconscious bias, microaggressions and intersectionality, co-designed with Cornell University and Angela Winfield.
Most inclusion training explains what bias looks like. Everyday Inclusion puts the learner in the seat of the person it happens to, then in the seat of the colleague who could have spoken up.
It has been the lead title in PTR's inclusion library since 2018, and the same module later went to work at Metro Trains and Etihad Airways.
A reply chosen from a floating panel, a manager across the desk, two colleagues in the lunch area.
The same method reaches the laboratory, the tutorial and the classroom tour: moments a student meets once, rehearsed first.
The industry page, the library title, and the pages that help a school or university choose.



Every case study PTR has published, and how a classroom lesson becomes a game.
Want a result like this for your own education team?
A New York classroom that became a kitchen, and a Cornell module that lets a campus feel bias rather than read about it.
Both programs started with the same problem: a lesson that stayed on the slide.
Cook It turns nutrition into cooking. Everyday Inclusion turns a policy into a moment you stand inside. Neither asks a student to imagine it.
FoodStream Network
A VR cooking game for New York City schools, built with FoodStream Network so students learn food and nutrition by cooking it.
Many of the students come from migrant backgrounds, and food education that arrives as a worksheet feels a long way from their own kitchens.
In one classroom sample, 9 of 12 students chose to take part, and FoodStream Network recorded the result in its own case study.
Shaping, measuring and plating: the steps of a recipe, each one a hand movement the student makes.
"Whether it's preparing teachers to manage disruptive classrooms or training doctors to handle medical emergencies, VR offers a safe space to practice and refine skills."
Simon Lowe
CEO, People Tech Revolution. Global Best Practice Group, AI Revolution
Cornell University
A three-part VR title on unconscious bias, microaggressions and intersectionality, co-designed with Cornell University and Angela Winfield.
Most inclusion training explains what bias looks like. Everyday Inclusion puts the learner in the seat of the person it happens to, then in the seat of the colleague who could have spoken up.
It has been the lead title in PTR's inclusion library since 2018, and the same module later went to work at Metro Trains and Etihad Airways.
A reply chosen from a floating panel, a manager across the desk, two colleagues in the lunch area.
The same method reaches the laboratory, the tutorial and the classroom tour: moments a student meets once, rehearsed first.
The industry page, the library title, and the pages that help a school or university choose.
Every case study PTR has published, and how a classroom lesson becomes a game.
Want a result like this for your own education team?