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Healthcare and medical case studies

At Mater and Mayo Clinic, staff rehearse the conversation before the shift where it counts.

Download the Mater case study PDF
A clinician rehearses the hard conversation.

Where clinical conversations go wrong

A break room, a corridor, a ward at handover: the places where a colleague says the thing that sits with someone for a week.

Mater Education and Mayo Clinic each brought PTR one of those moments. Each now has a VR program that its own staff run, and its own published account of what changed.

Mater Education

Speaking with Good Judgement

Mater's feedback and speaking-up program, rebuilt in VR inside recreations of its own hospital rooms.

An older woman wearing a VR headset stands face to face with a nurse in Mater scrubs, both with their hands raised, in a simulated hospital room.
Face to face with a ward nurse.
Mater Education

Feedback, rehearsed in the rooms it happens in

Participation in the face-to-face program was waning. Mater asked whether a more interactive version could win its audience back without losing the substance.

PTR built a branched VR experience with Mater Education, the program team leads and the Centre for Medical Simulation at Harvard. It was delivered face to face to more than 60 participants across Mater campuses, and Mater's own facilitators were trained to run it.

Read the Mater Education case study

What Mater staff practised

A choice at the bedside, a colleague who has looked away, a handover at the station: the moments in the build.

A man wearing a VR headset stands at a hospital bedside facing a floating panel of three choices, a patient in the bed beyond.
Choosing what to say at the bedside.
A nurse leader wearing a headset stands in a ward corridor facing two simulated colleagues, one of whom has looked away.
A nurse leader decides whether to speak up.
Nurses discuss a handover at a ward station, a headset on the nearer nurse, a corridor behind them.
Two nurses discuss a handover at the station.
A nurse in blue scrubs wearing a headset raises her hands mid-sentence in a hospital corridor with arched doorways, an older woman in a floral dress beside her.
A nurse in the headset, a colleague beside.

What Mater measured

Mater Education evaluated the pilot with the staff who took it. These are its figures.

93%

said they enjoyed the experience

90%

reported an increase in their concentration

96%

wanted more VR-based learning in future programs

60+

participants across Mater campuses

Figures as reported by Mater Education following its program evaluation.Mater Education, immersive learning pilot closure report, 2025

"The evaluation showed great results, with a strong use case for VR to improve communication in health settings."

Leonie Sanderson, PTR's co-founder, arms folded and laughing.Leonie Sanderson
Co-founder, People Tech Revolution. Aerospace Xelerated spotlight, Medium

Mayo Clinic

A Day In a Lifetime

Short VR scenarios drawn from Mayo Clinic nurses' own experiences of bias, racism and allyship, with a facilitated debrief after each one.

A man wearing a mixed-reality headset raises his hands, mirrored by a long-haired figure, in a simulated hospital room.
Hands raised together in the simulated ward.
Mayo Clinic

Nurse leaders meet the moment before the floor does

Built by People Tech Revolution and co-designed with Mayo Clinic nursing staff, the series puts nurse and social worker leaders inside conversations they had described from their own careers.

It reached more than 1,100 leaders across Mayo Clinic campuses, and two peer-reviewed papers reported gains in empathy and in willingness to act as an upstander. Read the controlled trial.

Read the Mayo Clinic case study

The scenes Mayo Clinic leaders stepped into

A staff room table, a facilitator beside the headset, a ward bay with the lights low.

A clinical scenario for practising conversation.
A facilitator guides a participant through a scenario.
A man wearing a headset sits at a table with a mug, a woman across from him with her own, in a plain staff room.
A hard conversation over coffee.
A simulated ward bay with a low light over the bed. A woman lies awake as a nurse wearing the headset crouches to her level.
A nurse crouches to a patient's level.

Where the practice goes next

The same method reaches other clinical conversations: a ward round, a dental chair, the route through a clinic.

A woman wearing a headset stands beside a hospital bed and reaches toward a screen, a window behind her.
A ward round, walked through beside the bed.
A woman wearing a headset holds both hands above an instrument tray on a white bench in a bright clinic room.
A dental appointment, explained before the chair.
A man wearing a headset turns in a clinic corridor with windows along one side, seen from above.
Finding the way through a clinic corridor.

Inside the Mater build

The same piece of feedback, landing two different ways.

Using VR for workplace culture with Mater Education
A short look inside the VR build People Tech Revolution made with Mater Education, showing how differently the same piece of feedback can land.

At the bedside, from the speaker's position

The film is a short capture from inside Speaking with Good Judgement, Mater's own program for giving feedback and speaking up, rebuilt so hospital staff can rehearse it in the rooms where it happens.

The full account of the pilot, and what Mater measured, is in the case study.

Where next

The industry page, the research behind the Mayo Clinic program, and the pages that explain the medium.

And more places to look

Every case study PTR has published, and the practice room hospitals return to for a repeatable shift.

Want a result like this for your own healthcare team?

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WHAT CLIENTS SAY
Keia Hobbs, MD
PTR demonstrated a profound understanding of the intricacies of human behaviour, crucial in crafting meaningful and impactful experiences. I wholeheartedly endorse PTR and their commitment to creating impactful experiences.
Keia Hobbs, MD
Assistant Dean of Graduate Medical Education, University of Illinois Chicago
Martine McCash
Over the past six months, XRHealth Australia has worked closely with People Tech Revolution to co-design innovative immersive applications... supporting workplace mental health and recovery in the transport industry. Simon and his team have been exceptional collaborators: creative, responsive and genuinely committed to human-centred design. Their ability to understand clinical and operational needs and translate complex ideas into safe, realistic VR environments has made the partnership both productive and enjoyable. Together, we are developing practical, evidence-informed tools that build confidence, resilience and coping strategies through structured, real-world scenarios. I highly recommend People Tech Revolution as a trusted technology partner.
Martine McCash
Vice President - Services, XRHealth Australia
Sally Wagnon
From the initial concept discussions to the final execution, PTR demonstrated a commitment to guiding us through what was completely new territory. Their approach was structured and transparent and they always let us know what was achievable given the timeframe and budget.
Sally Wagnon
Senior Campaign Manager, 89 Degrees East
Nic Barry
I don't think role plays will ever cut it again in this space. Participants are able to empathise and discuss the experiences... with detail that just wouldn't be possible without actually experiencing it themselves.
Nic Barry
Digital Learning & Organisational Capability, Domain Group
Rhonda Brighton-Hall
They jump back, step away, they gasp, they try to find their voice, they ask to be included and when dismissed, they physically shrink. And when they can't do any of those things, the learning sticks and the real conversations begin.
Rhonda Brighton-Hall
CEO, MWAH - Making Work Human Again
Sean Hunter
Working with the PTR team has been great and I look forward to continuing the relationship and developing more VR training.
Sean Hunter
Director of Systems Transformation, Mater and Mater Education
Christine Mudavanhu
We work together with People Tech Revolution to codesign experiences and we are both committed to creating psychologically safe environments and workspaces.
Christine Mudavanhu
Founder and Principal Consultant, Utano Global
SWGJ Program Lead
VR will be a game changer, helping us create ongoing opportunities for deliberate and safe practice following the live workshop experience.
SWGJ Program Lead
Speaking with Good Judgement Program Lead, Mater Education
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Simon Lowe in conversation, hands raised mid-sentence in an armchair
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